Tinkering games one byte at a time.

We are a gaming community dedicated to research and development of sandbox experiences.

History of Meta Construct


Garry's Mod on Steam

Valve finally convinced Garry to put his mod into Steam.

November 29, 2006



People come and go, the server was mainly only a build server with various addons and no real community.

January 1, 2008

Big Bang

Suddenly there was a GMod server, which started expanding. Earliest records point to this year.

January 2, 2008



CapsAdmin joined the ride and brought with him some of his addons developed with other GMod old-timers. Lots of coding happened.

January 1, 2009

Meta Construct - the beginning

Until now the server had gone by various names until the server started to be referred to as Meta Construct, referring to the fact that the server was not only about building props, but building the tools for building.

January 2, 2009


First real mini-game by a Metastruct-taught developer, Mare.

January 3, 2009


srvaddons SVN - era of collaboration

The repository that should have never been had its first commit.

January 1, 2010

More developers

More passerby gamer-coders joined the server and coded a little.

January 2, 2010

Metastruct Map

The server shifts to the Metastruct map, which was built from ground up to really not be anything but a build with non build area fun stuff, such as a bar and a theater and whatever else.

January 3, 2010


July 1, 2010


Player Appearance Customizer lifts its head.

July 2, 2010

Metastruct Map Version 2

Old map hit a dead end or something and was replaced with a new rewrite from ground, borrowing from half life 2 example vmfs. Have you noticed any familiar features on the lobby compared to starting level of HL2?

October 1, 2010

Meta Construct expands

Second server!

October 2, 2010



Third rewrite of PAC.

January 1, 2011


Most wanted by pirates.

May 15, 2011


Previously called nero before it landed here.

August 24, 2011


Who knew there would be such spamming?

October 1, 2011



Now you can get your chatsound spam fix on the go, by ukgamer and Python1320.

January 24, 2012

Second Garry visit

<Garry> You guys are crazy WTF

June 20, 2012

Tenri joins

Young minge comes in and breaks stuff with hassle. Including SVNs.

June 20, 2012

Demoman screens

Meta Construct expands to demoscenes.

October 23, 2012

Garry's Mod 13

Meta Construct was one of the first servers to survive the Garry's Mod 13 tsunami.

October 23, 2012

PotcFdk joins

By CapsAdmin's judgement, at 3am GMT "I even remember where I stood."

October 24, 2012


Shell32 hosts server 3

I can't remember how long it lasted (a few weeks?).

January 1, 2013


Second real mini-game by Freezebug unknown for many.

May 14, 2013


Badges and MetaWorks followed.

July 8, 2013

Metastruct Security Agency formed


August 7, 2013

Suchipi joins

No one notices for 5 months until PAC3 gets mystery updates.

December 7, 2013

Christmas Event

Party hats for lobby NPCs, christmas trees, ...

December 7, 2013


Server #3

Donated by 'our benefactor', soon to replace server #1.

April 1, 2014

April Fools' Day Event

Achievement for having achievements, Python hired by Valve. No, the bluescreen crashes were not part of the day.

April 1, 2014

Suchipi begins adding stuff to PAC3

Proxy sgn() function, custom animation part, animation editor tweaks, fov override, lions, tigers, bears, oh my!

April 10, 2014

Contact lost with CapsAdmin

Last confirmed contact happened around midnight GMT+0

April 17, 2014

Custom models experiment for PAC begins

Whole player models can now theoretically be used.

July 15, 2014

Server #1 takes last breath

After threats spanning years about decomissioning the server decomissions itself presumably through hard disk death.

July 18, 2014

Server #2 decommission confirmed

Server #2 will be disabled "soon".

August 6, 2014

The roleplay is a lie

Deathmatch related features added to RP area by Mare & Tenrys.

August 6, 2014


CapsAdmin has left Metastruct, most want him back, a new movement has began. CapsAdmin thinks it is best he does not come back.

August 15, 2014


Someone hates Metastruct, please tweet us why.

August 20, 2014


DDoS exceeds 12Gbps. Still no idea why.

December 10, 2014

Metastruct Website Redesign

ukgamer redesigns the website based on some logo KeyLimePie sent him.

December 22, 2014

Month of resignations

Lapin has left the building. PAC is to be blamed

December 23, 2014


Nothing much happened, hats on NPC and Candy bags.

December 25, 2014


Server #2

Added and hosted by ettech.net. (In the USA!)

January 7, 2015

Metastruct IRC Server

Hosted by Threekelvin, coded and managed by Techbot and PotcFdk.

January 12, 2015

Server #5

One server goes, another one surfaces.

March 7, 2015

Goodbye, Server #2

It "wasn't worth the power it was consuming". It was definitely worth the try.

March 30, 2015


2016 New Entries

Zeni, EgrOnWire, Ghosty and Skooch join the development team.

January 1, 2016


2017 New Entries

Swadical, Arena, Sera, Collision02, Earu and Datamats join the development team. Noiwex is given a second chance.

January 1, 2017

Server #9 aka. #2

Known as #9 for a few days (thanks to Vienvanva) until renamed to #2.

May 6, 2017

2017 Departures

Noiwex, Collision02 and EgrOnWire leave the development team due to internal issues.

December 31, 2017


Administrative Votes

A new type of discussion is brought to the developer team to allow for faster and more concise decisions.

April 19, 2018


Although GitHub was already being used, GitLab was chosen as the new home for all legacy repositories from Subversion.

August 31, 2018

2018 New Entries

Twentysix, Paul, Wicopee, Homonovus and Some_Beach join the development team. EgrOnWire leaves.

September 30, 2018

Knife minigame

Say !knife to play it. Blatantly copied from all other games that have a similar feature.

October 31, 2018


A Decade

Meta Construct community and servers still running after a decade!

January 1, 2019

2019 Departures

Cyro and Some_Beach leave the development team.

December 30, 2019


2020 New Entries

Carl and Henke join the development team.

January 1, 2020